Created visualizations to clearly and concisely display different parts of the Americans with
Disabilities Act. Visualizations are web accessible by W3 standards.
All Tech Is Human | January 2020 - August 2020
Tech Ethics Writer
Wrote a seriese of articles on the ethics of virtual reality creation, research, and applications for
tech ethics organization All Tech Is Human.
Recurse Center | February 2019 - May 2019
Recurser
Worked on developing an immersive XR experience with WebVR, A-Frame, and three.js.
Worked on developing an Augmented Reality app that would allow users with a wide range of
disabilities to navigate the NYC public transit system as safely and conveniently as possible.
Massachusetts Institute of Technology, Open Documentary Lab | June 2018 - February 2018
Co-Creativity Research Intern
Worked with the members at MIT's Open Documentary Lab to conduct research on cocreation,
how co-creativity affects media, and how non-human entities (like artificial
intelligence) can participate in co-creation.
Selected to be an Artist in Residence for the School of Visual Arts’ Social Design Meets
Entrepreneurship program.
Prototyped and user tested an app that would allow users with a wide range of disabilities to
navigate the NYC public transit system as safely and conveniently as possible.
New York University, ABILITY Project | May 2017 - August 2017
Accessibility Designer and Artificial Intelligence Researcher
Worked as a team member at the NYU Ability Project to rapidly prototype and code a cable
box system for visually impaired people. This project was sponsored by Charter Spectrum and
the NYC Media Lab.
In charge of Artificial Intelligence video description prototype.
New York University, Game Innovation Lab | May 2017 - August 2017
Game Innovation Researcher
Worked in the Game Innovation Lab at NYU to create a Scratch-like interface that allows users to build Artificial Intelligences by dragging blocks into place. User created AIs could be deployed to play a variety of video games in the General Video Game - Artificial Intelligence (GVG-AI) system. Utilized Java, VGL (Video Game Language - a Python variant), and the GWT SDK.
Additional Skills
Media Skills
Unity, Blender, Adobe Premiere Pro, Adobe Photoshop, Adobe After Effects, Final Cut Pro,
Logic Pro X, ProTools
Studied as my minor at the University of Rochester
Conversational Yiddish Proficiency
Elementary German Proficiency
Leadership
XR Access | September 2020 - July 2020
Deputy Leader for Application Accessibility and Subgroup Leader for Application Analysis
As Deputy Leader for Application Accessibility: assisted the group leader in setting agendas
and running meetings. Helped make executive decisions about the group's role and tasks. Set
goals to aid in the future of making XR applications accessible to people with a wide range of
disabilities.
As Subgroup Leader for Application Analysis: lead a small team to conduct research into
current XR products and how accessible they are. Liaised with Content & Authoring and
Hardware working groups to share important information. Co-wrote a series of guidelines on
how to make XR products both accessible and functional.
MedVR Hack | January 2020 - April 2020
Social Media Lead
MedVR Hack is a two day hackathon for coders and medical professionals to imagine the
future of virtual, augmented, and extended reality in medicine.
Created and managed all social media pages for the MedVR Hack. Reached out and formed
partnerships with other Extended Reality groups. Promoted diversity among applicants for a
well-rounded hackathon.